My name is José Tomás Guzmán, and I'm a Unity Gamedev and artist from Santiago, Chile with a bachelor's degree in video game design and development.
I have 5 years of experience in Unity/C#, I love designing game mechanics and game controls that induce flow state, and I mostly spend my free time designing and prototyping ways in which to integrate music and rhythm into mechanics and systems.
I am a highly creative person, and my strongest quality is the ability to formulate new ideas, associate patterns with an artistic direction in mind, and help bring whatever it is that we are designing from a subjective volatile space into something concrete. I can help different artistic endeavors communicate and transmit ideas from one art-form to another.
One key quality that defines my capabilities is my ability to learn autonomously, so I may integrate the skills that are required for the job.